Inflation can become a problem in your game if you haven’t taken that into account when designing your systems. You want your game to be balanced AND at the same time have a regular pipeline of new content to be driving your revenue.
This post discusses ways to iterate and experiment on your game to proactively leverage data to guide future decisions
This post discusses ways to think about the ROI of analytics on your product. The minimum threshold you define for impact is a key part in defining your ambitions and goals. And to increase to the ROI of your analytics effort, you need to set high expectations in terms of impact.
This post tries to suggest the different types of question that can help yield the biggest ROI from your data effort
In this post, I discuss how being data driven is more about the process than the output itself
The first of a series of posts on building data-driven teams for mobile games